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Session Properties

Menu Reference » Session Menu » Session Properties

Session properties are settings for the currently loaded session. These are session-specific controls such as the timecode format, audio file format, and monitoring setup for this session. Menu Options Timecode Tab Sync Tab Fades Tab Media Tab The audio…

Session Menu

Menu Reference » Session Menu

The Session menu provides the main functions of session management: New: More here Open: More here Recent: More here Close: More here Save: More here Save As: More here Rename: More here Snapshot (& keep working on current session): More…

Session Snapshots

Getting Started » Session File Management » Session Snapshots

What is a session snapshot? A “snapshot” is a file that stores the current session settings including the track layouts, audio & midi regions, markers, tempos, faders, EQs, and plugins. Snapshots all share the same audio data in the session…

Session Templates

Getting Started » Session File Management » Session Templates

What is a Session Template? Once you’ve created a session and set up your track routing, plug-ins, etc, you may want to reuse that setup for a future project. A template contains everything except the actual audio and midi data: track layouts, plug-ins, and…

Session Archive

Getting Started » Session File Management » Session Archive

Using the “Archive” utiliity, you can create an “Archive” of a session snapshot which automatically compresses the snapshot, the audio+midi files, and other necessary files into a single compressed file. Archive Name: the name of the…

Session File Management

Getting Started » Session File Management

Session Folders Every session is stored on your disk as a folder. A session folder contains everything pertinent to the session: Audio files (or links to them), snapshot files, the waveform display cache, your exported mixes (unless the default location has been…

Starting a Session

Getting Started » Starting a Session

What is a Session? A “session” is the document type that Mixbus opens and edits. When a new project is started Mixbus will create a session folder where it stores all information regarding that particular project. When a session is saved and later…

Clip Properties

Triggering Clips and Cues » Slots and Clip Properties » Clip Properties

Clip Properties Panel The ‘Clip Properties’ panel displays basic information about the clip, like its file source, name, and color. In this panel the following is visible: Clip Name ; Double-click here to enter a name for this clip. Load button :…

Creating a New Session

Getting Started » Starting a Session » Creating a New Session

Template selection: Click on a template (on the left side), and a description of the template will appear on the right side of the dialog. Session Location: “Create Session Folder In”: click this button to choose a different location for your…

Opening a Recent Session

Getting Started » Starting a Session » Opening a Recent Session

The most common way to open a session is to select it from the list of recently opened sessions. By default, Mixbus will remember the last 10 sessions that you opened. The black window with in the dialog box displays a list of a saved session’s name, sample…

Opening an Existing Session

Getting Started » Starting a Session » Opening an Existing Session

Opening an Existing Session on Disk Navigate your computer’s file system to locate the desired session snapshot file. *When navigating to a session, you’ll actually choose one of the session ‘snapshot’ files to open. This means you have to…

Slots and Clip Properties

Triggering Clips and Cues » Slots and Clip Properties

What is a Slot? Individual grid elements on the Cue page are called Slots. Slots are a container for an Audio or MIDI Clip (depending on the type of track). When a clip is loaded, the Slot displays 3 critical pieces of information: The Play button, which shows…

Dragging and Dropping Clip Properties

Triggering Clips and Cues » Slots and Clip Properties » Dragging and Dropping Clip Properties

You may directly drag a Clip to another slot. Dropping a clip on a slot will replace the contents (if any) in the receiving slot. Some properties: the slot’s Name, Gain, and Color; will be copied identically. In the case where a ‘receiving’ slot…

Comparisons to Ableton Live™

Triggering Clips and Cues » Comparisons to Ableton Live™

Why does Mixbus’s Cue Window look so similar to Ableton Live™? In the same way that Harrison developed many conventions of inline signal-flow, eq, bussing, automation, solo-ing, VCA faders and other console concepts which have been copied many times since…

Preferences

Preferences

This page discusses the preference folder. If you would like to learn about the preference window please visit Preference Window Your Mixbus preferences are stored in 2 places: Session->Properties This stores the preferences for the current session For more…

Regions Tab

Editing » Edit Window Overview » The Editor List » Regions Tab

This shows the audio regions that have been recorded or imported into the session. The full-length audio file is shown and the underlying “regions” are the different excerpts from it. You can grab a file, or a region excerpt, and drag it into the…

Status Bar

Getting Started » Status Bar

The status bar provides information about your Mixbus’s status including current settings and realtime performance indicators. Right-click on the status bar to enable or disable the available displays: The status bar provides the following information,…

Power-User Topics

Power-User Topics

Session folder layout Navigating to a session folder will display a series of files and folders: instant.xml : this file stores the most recently-used mouse mode, playhead location, and other transitory information. {snapshot name}.ardour : each of these files…

Meterbridge

Menu Reference » Window Menu » Meterbridge

The Meterbridge can be found under Window>Meterbridge and can be toggled via a check box. The Meterbridge window is a compact and re-sizable view of all meters for all tracks, mix buses and master bus levels available during a session. 10 metering standards are…

Tempo, Metronome, & the Grid

Tempo, Metronome, & the Grid

Defining a Song’s Tempo and Meter Mixbus allows simple creation and editing of a musical time/tempo map for each session. The meter and tempo map is controlled with the Meter and Tempo rulers. To show these rulers, right-click in the ruler area underneath the…

Clean-up

Menu Reference » Session Menu » Clean-up

Bring all media into session folder: !Located under Session>Bring all media into session folder. This important function serves 2 purposes: • Allows portability of sessions • Allows for the archiving of sessions This function will locate all audio and MIDI data…

Templates

Templates

Mixbus allows you to create “Session Templates” and “Track templates” to partially automate your workflow: Session Templates A “session template” is a file that stores all the settings for a session, except for the actual audio,…

Getting Started

Getting Started

Getting Started (Overview) Mixbus is an editor that works on a document format called a Session. A session is a folder on your hard drive that stores all of your recordings, edits, and mixer settings together. Unlike a word processor, Mixbus does not allow you to…

Exporting Files

Exporting Files

Please watch the following video for an overview of exporting features in Mixbus: Differences between Bounce, Consolidate, and Export Mixbus has multiple ways of “rendering” audio into contiguous audio files. Bounce The least-used method, …

Auditioning Clips

Triggering Clips and Cues » Auditioning Clips

Video Demo – Bundled Clip Content “Auditioning” is the ability to listen to and evaluate a clip before putting it into your Mixbus session. Click on a clip in the Clip Picker to select it for auditioning. If the “auto play” is…

Audio Connections Manager Window

Menu Reference » Window Menu » Audio Connections Manager Window

The Audio Connections Manager window allows you to view all active Audio port connections in your session. This is a global overview allowing you connect any source to any destinations. Destinations and Sources include: Hardware. Audio Tracks MIDI Tracks Audio…

Snapshots Tab

Editing » Edit Window Overview » The Editor List » Snapshots Tab

The snapshot list: A “snapshot” is a complete recall all of the track, region, mixer strip, and plug-in information. All of the snapshots share the same session audio data; this means you can have multiple “snapshots” ( i.e. songs, mixes,…

Metadata

Menu Reference » Session Menu » Metadata

Session files include “metadata” which can include information about the project including the composer(s), engineers, etc. Metadata is stored inside the session file in a simple XML format. The Metadata dialog is launched from the Session menu: The User tab…

Audio Tracks

Recording » Audio Tracks

What is a track? How do I create one? A track is the fundamental building-block of a Mixbus session. You can create new tracks by creating empty tracks ( using the New Track/Bus dialog ) or by Importing existing audio files as new tracks. Mixbus supports audio…

Editing

Editing

In Mixbus, audio and MIDI data is presented as “regions” on a timeline. All editing operations apply to the regions. Some of the things you can do to a region: move it, trim the start/end, set the fade-in/out length, and adjust the gain. Additionally…

Editing with Playlists

Editing » Editing with Playlists

What is a Playlist? A track has a series of Regions on a timeline. Each Region represents a part of a sound file (or MIDI file). The order of these regions, and additional region properties such as gain/controller curves, fades, and mute/unmute status, are stored in…

Transport, Markers, and Rulers

Getting Started » Navigating the Editor Canvas » Transport, Markers, and Rulers

Ruler Bar The ruler bar runs along the top of the edit canvas. A number of timelines can be shown via View>Rulers, or by right clicking in the blank area just to the left of the marker labels. Available Rulers include: Min:Sec : Minutes and Seconds elapsed…

Importing Files

Importing Files

Importing via Drag&Drop Audio & MIDI Files may be imported to Mixbus by dragging and dropping them from a file browser into the editor window. The file will be imported to the track where it is dragged; if you want to create a new track for the file, then drag the…

View Menu

Menu Reference » View Menu

Maximise Editor Space : when this is enabled, the Mixbus “editor” window will try to make itself fullscreen. The exact behavior will differ depending on your OS version. Maximise Mixer Space Region Layers > Stacked Layer Display : switches all…

Mix Tools

Menu Reference » Track Menu » Mix Tools

What are Mix Tools? In the main menu, under the “Track” menu, you will find several operations which can automate certain tasks that are commonly encountered while mixing. Currently, 4 Mix Tools are provided: Reset Mixer This tool applies to all the…

Mute and Solo

Mixing » Mute and Solo

What are Mute and Solo? The simplest explanation of Mute and Solo are: Mute: When enabled, the mute button prevents the track from being heard. Solo: When enabled, the solo button mutes all the tracks except this one. ….but there are many subtleties,…

Tempo Maps

Tempo, Metronome, & the Grid » Tempo Maps

What is a Tempo Map? By default, every Mixbus session starts with an initial Meter marker of 4/4, and an initial Tempo marker of 120 bpm. However, the user may add additional Tempo and Meter “markers” which change the tempo on the timeline. See: Tempo,…

Monitor Strip

Mixing » Monitor Strip

The “monitor section” is a signal path that may be inserted between the master bus in Mixbus and the input of your interface, particularly useful if you do not have a good hardware monitor controller in your setup. The Monitor Section allows you to…

Audio Midi Setup Dialog

Getting Started » Audio Midi Setup Dialog

Audio MIDI Setup The Audio Midi Setup dialog appears automatically when you create a “New” session. This step allows you to choose the session’s sample rate, as well as the soundcard settings and other details. *The sample rate that is selected…

Plugin DSP Load

Menu Reference » Window Menu » Plugin DSP Load

The Plugin DSP Load Window enables the user to see how much or how little their thrid-party plugins are affecting the session’s overall alloted DSP usage in milliseconds. It can be enabled by ticking it’s menu entry in Window->Plugin DSP Load. Once loaded…

Scripting

Scripting

What is a “script”? A “Script” is a text that follows a specific format, and operates like a small program inside the main Mixbus program. This text (or “script”) can be typed inside Mixbus, and immediately used by Mixbus, rather…

Preferences Window

Menu Reference » Edit Menu » Preferences Window

The Preferences window can be found under the menu item Mixbus->Preferences in OS X, and under the menu item Edit->Preferences in Windows and Linux. *p(banner tip). The Preferences window defines the global options that will be applied to all of the sessions on your…

Mixer Scenes

Mixing » Mixer Window Overview » Mixer Scenes

Mixer Scenes allow you to quickly save and recall your knob settings of the mixer: this includes the fader, panner, sends, send levels, eq settings, compressor settings, and plugin settings. You can use this to temporarily stash a mix, like “wetter vocals”…

Loudness Analyzer-Normalizer

Mixing » Loudness Analyzer-Normalizer

The Loudness Analyzer & Normalizer is a tool that is useful at the end of the mixing process to make the final audio file comply with different specs regarding loudness. It is enabled by checking “Enable Master-Bus Output Gain Control” in the…

Transport Menu

Menu Reference » Transport Menu

Start/Stop Play > Play Selection Play w/Preroll Start/Continue/Stop Play from Edit Point and Return Play Loop Range Start Recording Stop and Forget Capture: this stops the current recording, and permanently deletes any audio files that were recorded…

Sources Tab

Editing » Edit Window Overview » The Editor List » Sources Tab

The “Sources” tab shows the file sources used by the session, and whether they are used in the current snapshot or not. You can click on the sources in the list to select an entire track (or set of tracks). The example below shows the bass track…

Transport Toolbar

Getting Started » Transport (Play, Stop, etc) » Transport Toolbar

Transport Toolbar: The Transport Toolbar resides at the top of the main window. The transport buttons (far left) are always available; many of the other elements can be shown or hidden from Preferences->Appearance->Toolbar Transport buttons: The transport…

Showing and Hiding Tracks in the Cue Window

Triggering Clips and Cues » Cue Window Overview » Showing and Hiding Tracks in the Cue Window

If a track is created by one of these methods then it will automatically be shown on the Cues page: Dragging a clip to the ‘+’ sign from the Clip Picker Selecting a Range or Region on an existing linear track and choosing Bounce to Trigger Clip By…

Performance Meters

Menu Reference » Window Menu » Performance Meters

This dialog provides an overview of the computer’s audio processing performance. It is sometimes the case that a very fast computer displays low CPU usage; and yet it occasionally is delayed (or: “interrupted”) so that it cannot meet the deadline…

Region Menu

Menu Reference » Region Menu

This menu give the user access to many editing features for regions or tracks in the canvas. The region you intent to work with must first be selected or the menu selections with be grayed out. Region menu includes: Insert Region From Region List : If a region is…

Recording MIDI

Using MIDI » MIDI Tracks » Recording MIDI

A step by step guide to record MIDI performance data. 1. Plug in your external MIDI equipment into the input of your MIDI interface or USB connector on your computer. 2. During session set up be sure system MIDI is enabled (CoreMIDI for Mac and MME for…

Regions and Ranges

Editing » Regions and Ranges

Editing in Mixbus is based on two closely related but different ways to select audio in the Editor window: the “Region” and the “Range”. Regions A Region is also commonly called a “clip”. It is a piece of an audio track spanning a…

Arranging with Cue Markers

Triggering Clips and Cues » Arranging with Cue Markers

Video demo of Cue Markers What are Cue Markers? Cue Markers are markers in the timeline ruler, just like regular location markers. When the playhead reaches a cue marker, it will trigger the corrensponding Cue, just as if you clicked on a Cue manually. *If you…

Track Templates

Getting Started » Adding Tracks and Buses » Track Templates

Track templates store the settings of a track so it can be re-used in another session. Track templates store the track’s name, plugins, and mixer settings ( such as panning, EQ, compressor, and mixbus/master sends ) Creating Track templates: To create a…

Freesound search & import

Importing Files » Freesound search & import

Freesound (freesound.org) is a collaborative online collection of Creative Commons licensed sounds. The Session->Import dialog has a tab at the top where you can search the freesound database and directly import these sounds into your project. Freesound allows you…

Audio Input & Output

Getting Started » Audio Input & Output

Input Mixbus uses an internal audio routing system to make audio connections between Mixbus, your sound I/O, and other parts of Mixbus. With a new session, Mixbus makes these connections: The master bus is connected to the first two physical output…

Bundled Clip Content

Triggering Clips and Cues » Bundled Clip Content

Video Demo – Bundled Clip Content Upon opening the Cue page, you should see a list of clips on the rightmost left pane: Mixbus Bundled Content: GrooveMonkee MIDI Drums: This is a collection of drum arrangements played with the ‘feel’ of a…

Locations Window

Menu Reference » Window Menu » Locations Window

The Locations window provides another view of the Location Markers, Loop Range, Punch Range, Ranges, and CD Ranges that appear on the “rulers” of the Editor window. This window allows you to see all of the existing markers in one window with all of the…

MIDI Tracks

Using MIDI » MIDI Tracks

What is a track? How do I create one? A track is the fundamental building-block of a Mixbus session. You can create new tracks by creating empty tracks ( using the New Track/Bus dialog ) or by Importing existing audio files as new tracks. Mixbus supports audio…

Adding Tracks and Buses

Getting Started » Adding Tracks and Buses

Adding Tracks, Buses and VCA’s This section describes how to add tracks, buses, and VCA controls to your session. If you wish to import existing media, you should visit the Importing Files section. What is the difference between Tracks, Buses and…

External Synchronization

Clocks & Synchronization » External Synchronization

Synchronization Mixbus can synchronize to external hardware or software in three ways: LTC (Linear Time Code, sometimes called SMPTE) fed from an audio input. MTC (Midi Time Code) fed from a MIDI input Midi Clock (sometimes called Midi Beat Clock) fed from a…

Post-Export Command Reference

Exporting Files » Post-Export Command Reference

The “Post Export Command” can be used to operate on files after the export process has completed. command arguments Arguments may be passed to the command interpreter using these aliases: %f Full path and filename of the exported audio file %d Directory…

Cue Window Terminology: Slots, Clips, and Cues

Triggering Clips and Cues » Cue Window Overview » Cue Window Terminology: Slots, Clips, and Cues

Before getting into the details of Cues and Clips, we need to define some terminology. This image shows the main features of the Cue page, and some associated terminology: a Slot is a compartment within which you can place an audio or MIDI clip of your choice a…

Primary Windows: Editor, Mixer, Recorder and Cues

Getting Started » Primary Windows: Editor, Mixer, Recorder and Cues

This topic will reference the Editor, Mixer, Recorder and Cue windows. These are the four primary windows that are used to operate Mixbus as of Version 8. You can navigate between the windows using the buttons at the top right corner of Mixbus: The Mixer, Editor…

Groups

Groups

Tracks (and busses) may be assigned to a “group” which imparts some special behaviors. For example, you might want to put the drums in a “group”; in this case, adjusting the fader on one track will apply to the others. What is a Group? A…

Summary View

Getting Started » Navigating the Editor Canvas » Summary View

The “Summary View”, located at the bottom of the edit window, is a condensed view of the entire session between the “start” and “end” markers. By default, the Summary view is not shown. But you can enable it by visiting the…

Range Editing

Editing » Range Editing

Click above for video instructions. Range editing allows you to select and delete contiguous selections of times, on multiple tracks, without worrying about the individual regions in the track. Once a range is selected, the most common operations are: Delete…

Mixer Window Overview

Mixing » Mixer Window Overview

Mixer Strips – Inputs, Mixbuses, Master, Monitor, and VCA’s. When viewed in the Mixer Window, Mixbus resembles a traditional analog console. Input Channels are on the left, while the busses and master are located on the right side. The audio signal flow…

First Time Configuration

Getting Started » First Time Configuration

First Time Configuration Dialog boxes: The first time you launch Mixbus on your machine, Mixbus will prompt you for a few basic setup options. You can change these preferences later. A welcome message will appear. Click the“Forward” button to…

Auditioning

Editing » Auditioning

Before you can edit, you must be able to hear what you are editing. Mixbus supports 2 different kinds of auditioning: Auditioning a raw sound file or region with the “Auditioner Path”: Mixbus provides a secondary audio path called the…

Mixbus Conventions & Tips

Getting Started » Mixbus Conventions & Tips

General Conventions Over 40 years, Harrison developed a methodology for our user interfaces. We aim to make the easy things very easy, while keeping the hard things possible. If you are going to access a feature hundreds of times each day (like: boost the bass, or…

Scanning for Plug-Ins

Plug-ins » Scanning for Plug-Ins

Mixbus loads a wide range of third-party plugins that might be installed on your computer. There are 3 ways to initiate a plugin scan: When you first open the Plugin Selector dialog (by double-clicking in the black plugin-area of a channel) Via the “Scan…

Pre-Roll Recording

Recording » Pre-Roll Recording

What is Pre-Roll Or Count-In Recording? These recording modes allow the user to hear some prior material, or a count-in, before recording is initiated. *Another benefit of recording with pre-roll is that Mixbus is actually capturing your signal during the count-in…

Plugin Manager

Menu Reference » Window Menu » Plugin Manager

The Plugin Manager provides a complete list of plugins that were found on your system, and data about each plugin’s scan results. Access the Plugin Manager by selecting “Window->Plugin Manager”: The columns of the plugin list are sortable (click…

Gain Staging

Mixing » Gain Staging

Click above for video instructions. What is Gain Staging in Digital Audio? Digital audio represents the audio waveform as a series of numbers, each number indicating a voltage in the electrical signal when it was converted from (or to) an analog signal. More…

Plug-in Tags

Plug-ins » Plug-in Tags

Tagging Plug-ins Tags allows the user to append their entire collection of plug-ins with an arbitrary amount of tags to make plug-ins easier to find across all of Mixbus’ interfaces. The Plug-in Selector window allows for plugins to be tagged, and searched via…

Window Menu

Menu Reference » Window Menu

Click on an item to visit the topic Audio/MIDI Setup Editor Mixer Recorder Preferences Meterbridge Scripting Toggle Editor+Mixer : a shortcut to switch between the editor and mixer windows (or swap between them, if they are attached to the main…

x42 Whirl

Bundled Plugins (unlicensed) » x42 Whirl

x42-whirl recreates the sound and properties of the electromechanical rotating speaker device that brought world-wide fame to the name and products of Don Leslie. *This plugin requires a license to enable the control panel. To purchase a license, visit…

Installation – Linux

Installation » Installation – Linux

*A note about Linux distributions (distros): While an expert system administrator can adapt nearly any distro for use with Mixbus, it is easier for most users to start with a distro that is designed for use in high-performance audio. Some distro’s are designed…

Region Cue Markers

Menu Reference » Region Menu » Region Cue Markers

Region Cue Markers can be added to a Region at the Edit Point (either the Mouse or the Playhead position) of the selected region(s). Region Cue Markers have these properties: They have a name which will be displayed alongside the marker (by default, you must name a…

Master Strip

Mixing » Master Strip

Mixbus provides a single Master channel. The Master channel provides the final output signal for listening via speakers or exporting to wav files. The Master channel has a built-in transparent signal limiter (with look-ahead) to avoid the distortion that occurs in…

Bundled Plugins (unlicensed)

Bundled Plugins (unlicensed)

Mixbus comes with a number of plugins pre-installed. The ACE plugins do not require any further licensing. The “XT” plugins do require a separate license for each to enable their control panels. When you purchase a license for one of these plugins the…

x42 Whirl (Simple)

Included Plug-ins » x42 Whirl (Simple)

x42-whirl (Simple) recreates the sound and properties of the electromechanical rotating speaker device that brought world-wide fame to the name and products of Don Leslie. x42-whirl calculates six reflections depending on the angles of the horn and drum as well as…

Scrolling and Zooming in the Editor Window

Getting Started » Navigating the Editor Canvas » Scrolling and Zooming in the Editor Window

Scrolling The editor canvas may be scrolled up/down and left/right to display a different selection of tracks or time on the timeline. Vertical Scrolling Mouse Wheel: The primary method of vertical scrolling is the mouse scroll wheel ( or the 2-finger drag,…

Installation – OS X

Installation » Installation – OS X

Installing Mixbus: !If you are upgrading from an earlier version of Mixbus it is advisable to keep your previous version of Mixbus installed on your computer in the event you need to revisit old sessions. It is possible that opening a session created with a previous…

Mix Tips

Appendix C: Videos (Training and Tutorial) » Mix Tips

Harrison’s Mix Tips Video Series. This video explains side-chaining in Mixbus 3. Harrison’s Mix Tips Video Series. This video explains gain staging in Mixbus 3 This video demonstrates how to use grouping and bussing to enhance your…

Mackie MCU-compatible fader controllers

External Control » Mackie MCU-compatible fader controllers

Mixbus supports fader controllers that use the Mackie “MCU” protocol To use a Mackie control device, you must follow these steps: Consult the device’s manual, and configure the device for “Mackie Control” protocol ( not HUI ) Open…

Edit Window Overview

Editing » Edit Window Overview

Basic Editing Concepts Users familiar with other DAW conventions will quickly adapt to the recording and editing features of Mixbus. *LOGIC users: you will notice that dragging a region to the blank area below the editor tracks will automatically create a new…

Editing MIDI Regions

Using MIDI » Editing MIDI Regions

A MIDI region is exactly like an audio region, except that the information inside the region is MIDI performance data, not audio. *In the same way that audio regions have underlying audio files that are actually stored on disk, a MIDI region has a MIDI file in the…

Installation – Windows

Installation » Installation – Windows

Mixbus on Windows uses the Windows standard installation process. Double-click the installer to launch the process, and follow the directions for a “Typical” installation. This will install Mixbus to the default location. After the program installation, complete…

Playing and Stopping Clips

Triggering Clips and Cues » Playing and Stopping Clips

The basic operation of the grid is accomplished by launching (playing) the audio or midi clips inside the grid. To play a clip, you must first load an audio or midi file into the slot. This can be accomplished by dragging from the Clip Picker window. Playing a…

Multichannel instruments

Using MIDI » Virtual Instruments » Multichannel instruments

Some virtual midi instruments provide more than stereo outputs. This allows (for example) a drum instrument to provide a separate output for each virtual “microphone”. Mixbus provides 2 multichannel “drum” instruments: “Black Pearl…

XT-TP Tremolo Panner

Bundled Plugins (unlicensed) » XT-TP Tremolo Panner

XT-TP “Tremolo Panner” is a creative modulation effect similar to guitar stompboxes, and including effects of “slicers” and “harmonic tremolo” pedals. *This plugin requires a license to enable the control panel. To purchase a…

Object (Region) Editing

Editing » Object (Region) Editing

Click above for video instructions. Object (Region) Editing The basic element of audio editing in Mixbus is the Region. Another common name for a Region is a “clip”. A region represents an audio file (or a portion of an audio file) on disk. Regions can…

XT-SP Stunning Phaser

Bundled Plugins (unlicensed) » XT-SP Stunning Phaser

XT-SP “Stunning Phaser” is a creative modulation effect similar to the classic Phaser guitar effect. *This plugin requires a license to enable the control panel. To purchase a license, visit Harrison’s XT Plugin Page Unlike a traditional phaser,…

Snap and Grid

Editing » Snap and Grid

What is “Snap” and “Grid”? “Snap” will cause mouse drags to jump to the nearest snap setting. Snap can be set to multiple options: markers, region start/ends, and the grid. ( those are all enabled by default. change them in prefs ) Grid…

Audio Time vs Music Time

Tempo, Metronome, & the Grid » Audio Time vs Music Time

What is the difference between Audio time and Music time? Audio time ( or “real” time ) is the length and tempo of a performance as executed and recorded. Whereas “music” (BBT, for Bar-Beat-Tick) time is a series of arranging data (notes and…

Plug-ins

Plug-ins

Plug-ins *This chapter covers the general principles of plug-ins in Mixbus. To learn about using plugins in your mix, visit Using Plug-ins Mixbus can load plug-ins in several formats, depending on your platform. Mixbus can only use plug-ins that meet these…

Video

Video

Mixbus can load a (single) video file to associate with the session. The video reference is displayed in a ruler above the editor, and (optionally) also shows moving video in a separate video window. Mixbus does not allow editing of the video. However, you can…