This menu give the user access to many editing features for regions or tracks in the canvas.
The region you intent to work with must first be selected or the menu selections with be grayed out.

Region menu includes:

  • Insert Region From Region List : If a region is selected in the “Region List” (in the editor sidebar) then this action will insert it at the Edit Point.
  • Play
  • Loop : sets the “Loop” range to match the region, and starts looping the transport.
  • Rename : allows the user to change the name that appears in the region’s top corner.
  • Properties : launches a dialog showing the region’s name, position, length, gain, and other properties.
  • Loudness Analysis : Performs a loudness analysis on the region, reporting its dBFS and LUFS loudness, as well as spectral energy
  • Spectral Analysis : Performs a spectrum analysis on the selected region(s). Use this to compare the spectrum of sound in multiple selected regions.
  • Edit >
    • Pitch Shift : initiates a dialog which allows you to shift the region’s pitch up or down, either as a percentage or in semitones.
    • Split at Percussion Onsets : performs a “percussive note onset” analysis, and then splits the regions on the detected hits
    • Make Mono Regions : splits a stereo (or multichannel) region into multiple mono regions. These mono regions appear in the editor sidebar list, “Regions”
    • Close Gaps : removes any space between the selected regions, creating a butt joint between each region
    • Place Transient : manually places a “transient” marker inside the region, at the Edit Point. Transient markers can be used for the grid or other editing actions.
    • Rhythm Ferret
    • Strip Silence…
      select track(s) or region(s) you would like to detect silence. Batch processing possible by selecting multiple tracks or regions. Once the analysis has completed the areas that have met the criteria for silence will be highlighted.
      • Threshold: This sets the audio level for detecting silence and is adjustable by 1 dBFS increments. Any audio below the set threshold will be considered silence.
      • Minimum length (in milliseconds, default =1000 (1 second)): Allows control of the shortest time period that will be considered silence.
      • Fade Length (in samples, default =64): This setting adjusts the length of fades at the transitions of detected silence and detected audio.
    • Reverse : this reverses the audio region’s sound, so it plays “backwards”.
  • Layering >
    • Raise to Top : raises the selected region to the top of the layer stack.
    • Raise
    • Lower
    • Lower to Bottom
  • MIDI >
    • Transpose : launches a dialog, allowing the user to transpose all MIDI notes up or down
    • Insert Patch Change : Inserts a patch change at the Edit Point. See this section on MIDI Patches
    • Quantize : launches a dialog which edits the midi note start and/or end times to exact grid locations on the music timeline.
    • Legatize : extends the selected note(s) so the end of each note reaches the beginning of the next note (legato)
    • Remove Overlap : trims each MIDI note so that it ends before another note begins (portamento)
    • Transform : launches a dialog with various MIDI operations
    • Unlink from other copies : by default, a copied MIDI region will be “linked” to the source region. Any change to either region will affect all copies. This action will unlink the selected region(s) so they may be edited with no changes to the copies.
    • List Editor : this launches a dialog that allows the user to see and edit MIDI events.

textileRef:4170395956623d96f6d48f:linkStartMarker:”* Gain >

  • Opaque : when disabled, the region will not obscure the regions below it; instead you will hear the region combined with the regions below it.
  • Mute : when enabled, the region will not play, and will be treated as if it were “transparent” to regions below it
  • Normalize : adjusts the selected region(s) gain to reach a specified value. ( see: “”:https://rsrc.harrisonconsoles.com/mixbus/mixbus-live-manual/8/en/topic/normalize-regions )
  • Boost Gain : increases the region gain by 1dB
  • Cut Gain : decrease the region gain by 1dB
  • Reset Envelope : this resets the region’s gain envelope to “unity”
  • Envelope Active : if unchecked, the region’s gain envelope will be ignored.
  • Position >
    • Move to Original Position : if the file was originally recorded in Mixbus, or if it has a file timestamp (broadcast wave file), then this action will move the selected region(s) to the original location.
    • Snap Position To Grid : moves the region to the nearest grid (snap) location.
    • Lock : if enabled, the region cannot be moved on the timeline.
    • Glue to Bars and Beats : If enabled, the region is attached to the “music” timeline. See “Audio Time vs Music Time”:“https://rsrc.harrisonconsoles.com/mixbus/mixbus-live-manual/8/en/topic/audio-time-vs-music-time
    • Lock to Video : if locked to the video, then the region will move when the session’s video file is moved on the timeline.
    • Set Sync Position : Sets the region’s sync point to the Edit Point ( when initiated from a menu, the sync point is always the playhead ) : see “”:https://rsrc.harrisonconsoles.com/mixbus/mixbus-live-manual/8/en/topic/align-regions
    • Remove Sync : Removes the region’s sync point. It will align (or snap) to the region’s start
    • Nudge Later : moves the region by the amount shown on the “nudge” clock in the editor toolbar.
    • Nudge Earlier
    • Nudge Later by Capture Offset : moves the region by one buffersize; this is sometimes useful to correct mis-aligned recordings due to soundcard latency
    • Nudge Earlier by Capture Offset
    • Sequence Regions : the selected regions will be sequenced in a series, with no space between them.
  • Markers >
    • Add Region Cue Marker: adds a “cue marker” to the Region’s Source, at the location specified in the Region. see: Region Cue Markers
    • Clear Region Cue Markers: removes all cue markers visible in the selected Region’s Source.
    • Convert Region Cue Markers to CD Markers: for all selected Regions, this creates a CD Marker corresponding to each Cue Marker
    • Convert Region Cue Markers to Global Markers: for all selected Regions, this creates a Location Marker corresponding to each Cue Marker
  • Trim >
    • Trim Start at Edit Point : trims the selected region(s) so they start at the edit point.
    • Trim End at Edit Point : trims the selected region(s) so they end at the edit point.
    • Trim Loop : trims the selected region(s) to the Loop range.
    • Trim Punch : trims the selected region(s) to the Punch range.
    • Trim Previous : trims the selected regions to meet the previous region’s end.
    • Trim Next : trims the selected region to meet the next region’s start.
  • Ranges >
    • Set Loop Range : Set the Loop start/end markers to this region’s start/end.
    • Set Punch : Set the Punch start/end markers to this region’s start/end.
    • Add Single Range Marker : create a Named Range marker corresponding to the selected region(s)’s start/end.
    • Add Range Marker Per Region : create a Named Range marker corresponding to each selected region.
    • Set Range Selection : Set the Range Selection start/end to the selected region(s)’s start/end.
  • Fades >
    • Fade In : if unchecked, the region’s fade-in will be disabled, resulting in a hard cut (not recommended)
    • Fade Out : if unchecked, the region’s fade-out will be disabled, resulting in a hard cut (not recommended)
    • Fades : toggles the selected region(s)’s fade-in and fade-out simultaneously
  • Duplicate >
    • Duplicate : copies the region, and pastes the copy immediately at the end of this region.
    • Multi-Duplicate : duplicates the region multiple times ( a dialog will prompt for the number of times to duplicate )
    • Fill Track : duplicates the region enough times to fill the region to the Session End marker.
  • Export : the region can be exported (including region gain, gain envelope, and fade in/out) to a new file, to any disk location, and in the format of the user’s choice.
  • Bounce (without processing) : the region will be bounced (including region gain, gain envelope, and fade in/out ) to a new file, which will appear in the editor sidebar Region list.
  • Remove : the region is deleted.

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