In Mixbus, audio and MIDI data is presented as “regions” on a timeline. All editing operations apply to the regions. Some of the things you can do to a region: move it, trim the start/end, set the fade-in/out length, and adjust the gain. Additionally there are many, many ways that you can manipulate those simple features of a region to accomplish your task:

  • Using editing tools, like the “Range” tool: A “range” is a selection on the timeline that can span over multiple regions, and make cuts or moves as if they were a continuous piece of audio.
  • Using editing modes, like Ripple mode: if you make a deletion or insertion using Ripple mode, then the later regions (to the right) will respond to your moves so you don’t have to re-shuffle them if you make cuts earlier in the session.
  • Using the Edit Point: You can choose to make edits on the location of the playhead (“what you hear”) versus the mouse (“what you point at”). Sometimes it makes more sense to edit with one point, and sometimes it makes more sense to edit with the other. Learning when to use each mode is an important skill to develop.
  • Using the Grid: You can use the “Grid” to limit your edits so they only happen on musical times (such as measure, or quarter notes)

Combining these techniques gives you a nearly limitless opportunity to work with regions on the timeline. Like the tools and modes of a drawing application, you have to learn the combinations of the tools to get your work done most efficiently.

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