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Opening a Recent Session
Getting Started » Starting a Session » Opening a Recent Session
The most common way to open a session is to select it from the list of recently opened sessions. By default, Mixbus will remember the last 10 sessions that you opened. The black window with in the dialog box displays a list of a saved session’s name, sample…
Opening an Existing Session
Getting Started » Starting a Session » Opening an Existing Session
Opening an Existing Session on Disk Navigate your computer’s file system to locate the desired session snapshot file. *When navigating to a session, you’ll actually choose one of the session ‘snapshot’ files to open. This means you have to…
Starting a Session
Getting Started » Starting a Session
What is a Session? A “session” is the document type that Mixbus opens and edits. When a new project is started Mixbus will create a session folder where it stores all information regarding that particular project. When a session is saved and later…
Creating a New Session
Getting Started » Starting a Session » Creating a New Session
Template selection: Click on a template (on the left side), and a description of the template will appear on the right side of the dialog. Session Location: “Create Session Folder In”: click this button to choose a different location for your…
Session Menu
Menu Reference » Session Menu
The Session menu provides the main functions of session management: New: More here Open: More here Recent: More here Close: More here Save: More here Save As: More here Rename: More here Snapshot (& keep working on current session): More…
Session Properties
Menu Reference » Session Menu » Session Properties
Session properties are settings for the currently loaded session. These are session-specific controls such as the timecode format, audio file format, and monitoring setup for this session. Menu Options Timecode Tab Sync Tab Fades Tab Media Tab The audio…
Session Snapshots
Getting Started » Session File Management » Session Snapshots
What is a session snapshot? A “snapshot” is a file that stores the current session settings including the track layouts, audio & midi regions, markers, tempos, faders, EQs, and plugins. Snapshots all share the same audio data in the session…
Session Templates
Getting Started » Session File Management » Session Templates
What is a Session Template? Once you’ve created a session and set up your track routing, plug-ins, etc, you may want to reuse that setup for a future project. A template contains everything except the actual audio and midi data: track layouts, plug-ins, and…
Session Archive
Getting Started » Session File Management » Session Archive
Using the “Archive” utiliity, you can create an “Archive” of a session snapshot which automatically compresses the snapshot, the audio+midi files, and other necessary files into a single compressed file. Archive Name: the name of the…
Session File Management
Getting Started » Session File Management
Session Folders Every session is stored on your disk as a folder. A session folder contains everything pertinent to the session: Audio files (or links to them), snapshot files, the waveform display cache, your exported mixes (unless the default location has been…
Appendix A: Common Support Questions
Appendix A: Common Support Questions
I purchased Mixbus, but it says it is “UNLICENSED” and I occasionally hear a burst of noise. Please check the Mixbus download email that arrived shortly after your purchase. The email should include a link to your Mixbus license file, and instructions…
Comparisons to Ableton Live™
Triggering Clips and Cues » Comparisons to Ableton Live™
Why does Mixbus’s Cue Window look so similar to Ableton Live™? In the same way that Harrison developed many conventions of inline signal-flow, eq, bussing, automation, solo-ing, VCA faders and other console concepts which have been copied many times since…
Setting MIDI Patches for a Clip
Triggering Clips and Cues » Slots and Clip Properties » Setting MIDI Patches for a Clip
What is a Patch Change? MIDI files may have an embedded message that tells the receiving synthesizer what ‘patch’ to use. The message is actually made of 3 separate messages which define the Bank(MSB/LSB) and Program. Furthermore, there are 16 channels…
Power-User Topics
Power-User Topics
Session folder layout Navigating to a session folder will display a series of files and folders: instant.xml : this file stores the most recently-used mouse mode, playhead location, and other transitory information. {snapshot name}.ardour : each of these files…
Status Bar
Getting Started » Status Bar
The status bar provides information about your Mixbus’s status including current settings and realtime performance indicators. Right-click on the status bar to enable or disable the available displays: The status bar provides the following information,…
Bundled Clip Content
Triggering Clips and Cues » Bundled Clip Content
Video Demo – Bundled Clip Content Upon opening the Cue page, you should see a list of clips on the rightmost left pane: Mixbus Bundled Content: GrooveMonkee MIDI Drums: This is a collection of drum arrangements played with the ‘feel’ of a…
Audio Midi Setup Dialog
Getting Started » Audio Midi Setup Dialog
Audio MIDI Setup The Audio Midi Setup dialog appears automatically when you create a “New” session. This step allows you to choose the session’s sample rate, as well as the soundcard settings and other details. *The sample rate that is selected…
Installation – Linux
Installation » Installation – Linux
*A note about Linux distributions (distros): While an expert system administrator can adapt nearly any distro for use with Mixbus, it is easier for most users to start with a distro that is designed for use in high-performance audio. Some distro’s are designed…
Clean-up
Menu Reference » Session Menu » Clean-up
Bring all media into session folder: !Located under Session>Bring all media into session folder. This important function serves 2 purposes: • Allows portability of sessions • Allows for the archiving of sessions This function will locate all audio and MIDI data…
Templates
Templates
Mixbus allows you to create “Session Templates” and “Track templates” to partially automate your workflow: Session Templates A “session template” is a file that stores all the settings for a session, except for the actual audio,…
Getting Started
Getting Started
Getting Started (Overview) Mixbus is an editor that works on a document format called a Session. A session is a folder on your hard drive that stores all of your recordings, edits, and mixer settings together. Unlike a word processor, Mixbus does not allow you to…
Editing with Playlists
Editing » Editing with Playlists
What is a Playlist? A track has a series of Regions on a timeline. Each Region represents a part of a sound file (or MIDI file). The order of these regions, and additional region properties such as gain/controller curves, fades, and mute/unmute status, are stored in…
Snapshots Tab
Editing » Edit Window Overview » The Editor List » Snapshots Tab
The snapshot list: A “snapshot” is a complete recall all of the track, region, mixer strip, and plug-in information. All of the snapshots share the same session audio data; this means you can have multiple “snapshots” ( i.e. songs, mixes,…
Audio Connections Manager Window
Menu Reference » Window Menu » Audio Connections Manager Window
The Audio Connections Manager window allows you to view all active Audio port connections in your session. This is a global overview allowing you connect any source to any destinations. Destinations and Sources include: Hardware. Audio Tracks MIDI Tracks Audio…
Metadata
Menu Reference » Session Menu » Metadata
Session files include “metadata” which can include information about the project including the composer(s), engineers, etc. Metadata is stored inside the session file in a simple XML format. The Metadata dialog is launched from the Session menu: The User tab…
Editing
Editing
In Mixbus, audio and MIDI data is presented as “regions” on a timeline. All editing operations apply to the regions. Some of the things you can do to a region: move it, trim the start/end, set the fade-in/out length, and adjust the gain. Additionally…
Importing Files
Importing Files
Importing via Drag&Drop Audio & MIDI Files may be imported to Mixbus by dragging and dropping them from a file browser into the editor window. The file will be imported to the track where it is dragged; if you want to create a new track for the file, then drag the…
Installation – OS X
Installation » Installation – OS X
Installing Mixbus: !If you are upgrading from an earlier version of Mixbus it is advisable to keep your previous version of Mixbus installed on your computer in the event you need to revisit old sessions. It is possible that opening a session created with a previous…
Mix Tools
Menu Reference » Track Menu » Mix Tools
What are Mix Tools? In the main menu, under the “Track” menu, you will find several operations which can automate certain tasks that are commonly encountered while mixing. Currently, 4 Mix Tools are provided: Reset Mixer This tool applies to all the…
Preferences
Preferences
This page discusses the preference folder. If you would like to learn about the preference window please visit Preference Window Your Mixbus preferences are stored in 2 places: Session->Properties This stores the preferences for the current session For more…
Installation – Windows
Installation » Installation – Windows
Mixbus on Windows uses the Windows standard installation process. Double-click the installer to launch the process, and follow the directions for a “Typical” installation. This will install Mixbus to the default location. After the program installation, complete…
Exporting Files
Exporting Files
Please watch the following video for an overview of exporting features in Mixbus: Differences between Bounce, Consolidate, and Export Mixbus has multiple ways of “rendering” audio into contiguous audio files. Bounce The least-used method, …
Plugin DSP Load
Menu Reference » Window Menu » Plugin DSP Load
The Plugin DSP Load Window enables the user to see how much or how little their thrid-party plugins are affecting the session’s overall alloted DSP usage in milliseconds. It can be enabled by ticking it’s menu entry in Window->Plugin DSP Load. Once loaded…
Preferences Window
Menu Reference » Edit Menu » Preferences Window
The Preferences window can be found under the menu item Mixbus->Preferences in OS X, and under the menu item Edit->Preferences in Windows and Linux. *p(banner tip). The Preferences window defines the global options that will be applied to all of the sessions on your…
Regions Tab
Editing » Edit Window Overview » The Editor List » Regions Tab
This shows the audio regions that have been recorded or imported into the session. The full-length audio file is shown and the underlying “regions” are the different excerpts from it. You can grab a file, or a region excerpt, and drag it into the…
Scripting
Scripting
What is a “script”? A “Script” is a text that follows a specific format, and operates like a small program inside the main Mixbus program. This text (or “script”) can be typed inside Mixbus, and immediately used by Mixbus, rather…
Tempo, Metronome, & the Grid
Tempo, Metronome, & the Grid
Defining a Song’s Tempo and Meter Mixbus allows simple creation and editing of a musical time/tempo map for each session. The meter and tempo map is controlled with the Meter and Tempo rulers. To show these rulers, right-click in the ruler area underneath the…
Transport Toolbar
Getting Started » Transport (Play, Stop, etc) » Transport Toolbar
Transport Toolbar: The Transport Toolbar resides at the top of the main window. The transport buttons (far left) are always available; many of the other elements can be shown or hidden from Preferences->Appearance->Toolbar Transport buttons: The transport…
Mixer Scenes
Mixing » Mixer Window Overview » Mixer Scenes
Mixer Scenes allow you to quickly save and recall your knob settings of the mixer: this includes the fader, panner, sends, send levels, eq settings, compressor settings, and plugin settings. You can use this to temporarily stash a mix, like “wetter vocals”…
Loudness Analyzer-Normalizer
Mixing » Loudness Analyzer-Normalizer
The Loudness Analyzer & Normalizer is a tool that is useful at the end of the mixing process to make the final audio file comply with different specs regarding loudness. It is enabled by checking “Enable Master-Bus Output Gain Control” in the…
Mackie MCU-compatible fader controllers
External Control » Mackie MCU-compatible fader controllers
Mixbus supports fader controllers that use the Mackie “MCU” protocol To use a Mackie control device, you must follow these steps: Consult the device’s manual, and configure the device for “Mackie Control” protocol ( not HUI ) Open…
Transport Menu
Menu Reference » Transport Menu
Start/Stop Play > Play Selection Play w/Preroll Start/Continue/Stop Play from Edit Point and Return Play Loop Range Start Recording Stop and Forget Capture: this stops the current recording, and permanently deletes any audio files that were recorded…
Showing and Hiding Tracks in the Cue Window
Triggering Clips and Cues » Cue Window Overview » Showing and Hiding Tracks in the Cue Window
If a track is created by one of these methods then it will automatically be shown on the Cues page: Dragging a clip to the ‘+’ sign from the Clip Picker Selecting a Range or Region on an existing linear track and choosing Bounce to Trigger Clip By…
Sources Tab
Editing » Edit Window Overview » The Editor List » Sources Tab
The “Sources” tab shows the file sources used by the session, and whether they are used in the current snapshot or not. You can click on the sources in the list to select an entire track (or set of tracks). The example below shows the bass track…
Performance Meters
Menu Reference » Window Menu » Performance Meters
This dialog provides an overview of the computer’s audio processing performance. It is sometimes the case that a very fast computer displays low CPU usage; and yet it occasionally is delayed (or: “interrupted”) so that it cannot meet the deadline…
Regions and Ranges
Editing » Regions and Ranges
Editing in Mixbus is based on two closely related but different ways to select audio in the Editor window: the “Region” and the “Range”. Regions A Region is also commonly called a “clip”. It is a piece of an audio track spanning a…
Recording MIDI
Using MIDI » MIDI Tracks » Recording MIDI
A step by step guide to record MIDI performance data. 1. Plug in your external MIDI equipment into the input of your MIDI interface or USB connector on your computer. 2. During session set up be sure system MIDI is enabled (CoreMIDI for Mac and MME for…
Arranging with Cue Markers
Triggering Clips and Cues » Arranging with Cue Markers
Video demo of Cue Markers What are Cue Markers? Cue Markers are markers in the timeline ruler, just like regular location markers. When the playhead reaches a cue marker, it will trigger the corrensponding Cue, just as if you clicked on a Cue manually. *If you…
Track Templates
Getting Started » Adding Tracks and Buses » Track Templates
Track templates store the settings of a track so it can be re-used in another session. Track templates store the track’s name, plugins, and mixer settings ( such as panning, EQ, compressor, and mixbus/master sends ) Creating Track templates: To create a…
Freesound search & import
Importing Files » Freesound search & import
Freesound (freesound.org) is a collaborative online collection of Creative Commons licensed sounds. The Session->Import dialog has a tab at the top where you can search the freesound database and directly import these sounds into your project. Freesound allows you…
Audio Input & Output
Getting Started » Audio Input & Output
Input Mixbus uses an internal audio routing system to make audio connections between Mixbus, your sound I/O, and other parts of Mixbus. With a new session, Mixbus makes these connections: The master bus is connected to the first two physical output…
MIDI Tracks
Using MIDI » MIDI Tracks
What is a track? How do I create one? A track is the fundamental building-block of a Mixbus session. You can create new tracks by creating empty tracks ( using the New Track/Bus dialog ) or by Importing existing audio files as new tracks. Mixbus supports audio…
Meterbridge
Menu Reference » Window Menu » Meterbridge
The Meterbridge can be found under Window>Meterbridge and can be toggled via a check box. The Meterbridge window is a compact and re-sizable view of all meters for all tracks, mix buses and master bus levels available during a session. 10 metering standards are…
Plugin Favorites
Mixing » Redirects: Plug-ins, Sends & Inserts… » Plug-ins » Plugin Favorites
In the Mixer Sidebar, you’ll find a list of your Favorite Plugins, and the ability to quickly assign them to tracks. Select one or more tracks, and then right-click on a plugin to access the context menu: Add at the Top: adds the selected plugins to the…
Adding Tracks and Buses
Getting Started » Adding Tracks and Buses
Adding Tracks, Buses and VCA’s This section describes how to add tracks, buses, and VCA controls to your session. If you wish to import existing media, you should visit the Importing Files section. What is the difference between Tracks, Buses and…
Locations Window
Menu Reference » Window Menu » Locations Window
The Locations window provides another view of the Location Markers, Loop Range, Punch Range, Ranges, and CD Ranges that appear on the “rulers” of the Editor window. This window allows you to see all of the existing markers in one window with all of the…
Post-Export Command Reference
Exporting Files » Post-Export Command Reference
The “Post Export Command” can be used to operate on files after the export process has completed. command arguments Arguments may be passed to the command interpreter using these aliases: %f Full path and filename of the exported audio file %d Directory…
External Synchronization
Clocks & Synchronization » External Synchronization
Synchronization Mixbus can synchronize to external hardware or software in three ways: LTC (Linear Time Code, sometimes called SMPTE) fed from an audio input. MTC (Midi Time Code) fed from a MIDI input Midi Clock (sometimes called Midi Beat Clock) fed from a…
View Menu
Menu Reference » View Menu
Maximise Editor Space : when this is enabled, the Mixbus “editor” window will try to make itself fullscreen. The exact behavior will differ depending on your OS version. Maximise Mixer Space Region Layers > Stacked Layer Display : switches all…
Cue Window Terminology: Slots, Clips, and Cues
Triggering Clips and Cues » Cue Window Overview » Cue Window Terminology: Slots, Clips, and Cues
Before getting into the details of Cues and Clips, we need to define some terminology. This image shows the main features of the Cue page, and some associated terminology: a Slot is a compartment within which you can place an audio or MIDI clip of your choice a…
Primary Windows: Editor, Mixer, Recorder and Cues
Getting Started » Primary Windows: Editor, Mixer, Recorder and Cues
This topic will reference the Editor, Mixer, Recorder and Cue windows. These are the four primary windows that are used to operate Mixbus as of Version 8. You can navigate between the windows using the buttons at the top right corner of Mixbus: The Mixer, Editor…
Groups
Groups
Tracks (and busses) may be assigned to a “group” which imparts some special behaviors. For example, you might want to put the drums in a “group”; in this case, adjusting the fader on one track will apply to the others. What is a Group? A…
Edit Menu
Menu Reference » Edit Menu
Undo Redo Undo Selection Change Redo Selection Change Cut Copy Paste Select > Select All Objects Select All Visible Lanes Select All Tracks Deselect All Invert Selection Set Range to Loop Range Set Range to Punch Range Set Range to…
Summary View
Getting Started » Navigating the Editor Canvas » Summary View
The “Summary View”, located at the bottom of the edit window, is a condensed view of the entire session between the “start” and “end” markers. By default, the Summary view is not shown. But you can enable it by visiting the…
Range Editing
Editing » Range Editing
Click above for video instructions. Range editing allows you to select and delete contiguous selections of times, on multiple tracks, without worrying about the individual regions in the track. Once a range is selected, the most common operations are: Delete…
Mixer Window Overview
Mixing » Mixer Window Overview
Mixer Strips – Inputs, Mixbuses, Master, Monitor, and VCA’s. When viewed in the Mixer Window, Mixbus resembles a traditional analog console. Input Channels are on the left, while the busses and master are located on the right side. The audio signal flow…
Monitor Strip
Mixing » Monitor Strip
The “monitor section” is a signal path that may be inserted between the master bus in Mixbus and the input of your interface, particularly useful if you do not have a good hardware monitor controller in your setup. The Monitor Section allows you to…
First Time Configuration
Getting Started » First Time Configuration
First Time Configuration Dialog boxes: The first time you launch Mixbus on your machine, Mixbus will prompt you for a few basic setup options. You can change these preferences later. A welcome message will appear. Click the“Forward” button to…
Auditioning
Editing » Auditioning
Before you can edit, you must be able to hear what you are editing. Mixbus supports 2 different kinds of auditioning: Auditioning a raw sound file or region with the “Auditioner Path”: Mixbus provides a secondary audio path called the…
Scanning for Plug-Ins
Plug-ins » Scanning for Plug-Ins
Mixbus loads a wide range of third-party plugins that might be installed on your computer. There are 3 ways to initiate a plugin scan: When you first open the Plugin Selector dialog (by double-clicking in the black plugin-area of a channel) Via the “Scan…
Mute and Solo
Mixing » Mute and Solo
What are Mute and Solo? The simplest explanation of Mute and Solo are: Mute: When enabled, the mute button prevents the track from being heard. Solo: When enabled, the solo button mutes all the tracks except this one. ….but there are many subtleties,…
Plugin Manager
Menu Reference » Window Menu » Plugin Manager
The Plugin Manager provides a complete list of plugins that were found on your system, and data about each plugin’s scan results. Access the Plugin Manager by selecting “Window->Plugin Manager”: The columns of the plugin list are sortable (click…
Pre-Roll Recording
Recording » Pre-Roll Recording
What is Pre-Roll Or Count-In Recording? These recording modes allow the user to hear some prior material, or a count-in, before recording is initiated. *Another benefit of recording with pre-roll is that Mixbus is actually capturing your signal during the count-in…
Gain Staging
Mixing » Gain Staging
Click above for video instructions. What is Gain Staging in Digital Audio? Digital audio represents the audio waveform as a series of numbers, each number indicating a voltage in the electrical signal when it was converted from (or to) an analog signal. More…
Window Menu
Menu Reference » Window Menu
Click on an item to visit the topic Audio/MIDI Setup Editor Mixer Recorder Preferences Meterbridge Scripting Toggle Editor+Mixer : a shortcut to switch between the editor and mixer windows (or swap between them, if they are attached to the main…
Auditioning Clips
Triggering Clips and Cues » Auditioning Clips
Video Demo – Bundled Clip Content “Auditioning” is the ability to listen to and evaluate a clip before putting it into your Mixbus session. Click on a clip in the Clip Picker to select it for auditioning. If the “auto play” is…
Plug-in Tags
Plug-ins » Plug-in Tags
Tagging Plug-ins Tags allows the user to append their entire collection of plug-ins with an arbitrary amount of tags to make plug-ins easier to find across all of Mixbus’ interfaces. The Plug-in Selector window allows for plugins to be tagged, and searched via…
Audio Tracks
Recording » Audio Tracks
What is a track? How do I create one? A track is the fundamental building-block of a Mixbus session. You can create new tracks by creating empty tracks ( using the New Track/Bus dialog ) or by Importing existing audio files as new tracks. Mixbus supports audio…
Transport, Markers, and Rulers
Getting Started » Navigating the Editor Canvas » Transport, Markers, and Rulers
Ruler Bar The ruler bar runs along the top of the edit canvas. A number of timelines can be shown via View>Rulers, or by right clicking in the blank area just to the left of the marker labels. Available Rulers include: Min:Sec : Minutes and Seconds elapsed…
Master Strip
Mixing » Master Strip
Mixbus provides a single Master channel. The Master channel provides the final output signal for listening via speakers or exporting to wav files. The Master channel has a built-in transparent signal limiter (with look-ahead) to avoid the distortion that occurs in…
Bundled Plugins (unlicensed)
Bundled Plugins (unlicensed)
Mixbus comes with a number of plugins pre-installed. The ACE plugins do not require any further licensing. The “XT” plugins do require a separate license for each to enable their control panels. When you purchase a license for one of these plugins the…
Tempo Maps
Tempo, Metronome, & the Grid » Tempo Maps
What is a Tempo Map? By default, every Mixbus session starts with an initial Meter marker of 4/4, and an initial Tempo marker of 120 bpm. However, the user may add additional Tempo and Meter “markers” which change the tempo on the timeline. See: Tempo,…
Scrolling and Zooming in the Editor Window
Getting Started » Navigating the Editor Canvas » Scrolling and Zooming in the Editor Window
Scrolling The editor canvas may be scrolled up/down and left/right to display a different selection of tracks or time on the timeline. Vertical Scrolling Mouse Wheel: The primary method of vertical scrolling is the mouse scroll wheel ( or the 2-finger drag,…
Mix Tips
Appendix C: Videos (Training and Tutorial) » Mix Tips
Harrison’s Mix Tips Video Series. This video explains side-chaining in Mixbus 3. Harrison’s Mix Tips Video Series. This video explains gain staging in Mixbus 3 This video demonstrates how to use grouping and bussing to enhance your…
Edit Window Overview
Editing » Edit Window Overview
Basic Editing Concepts Users familiar with other DAW conventions will quickly adapt to the recording and editing features of Mixbus. *LOGIC users: you will notice that dragging a region to the blank area below the editor tracks will automatically create a new…
Playing and Stopping Clips
Triggering Clips and Cues » Playing and Stopping Clips
The basic operation of the grid is accomplished by launching (playing) the audio or midi clips inside the grid. To play a clip, you must first load an audio or midi file into the slot. This can be accomplished by dragging from the Clip Picker window. Playing a…
Editing MIDI Regions
Using MIDI » Editing MIDI Regions
A MIDI region is exactly like an audio region, except that the information inside the region is MIDI performance data, not audio. *In the same way that audio regions have underlying audio files that are actually stored on disk, a MIDI region has a MIDI file in the…
Region Menu
Menu Reference » Region Menu
This menu give the user access to many editing features for regions or tracks in the canvas. The region you intent to work with must first be selected or the menu selections with be grayed out. Region menu includes: Insert Region From Region List : If a region is…
Multichannel instruments
Using MIDI » Virtual Instruments » Multichannel instruments
Some virtual midi instruments provide more than stereo outputs. This allows (for example) a drum instrument to provide a separate output for each virtual “microphone”. Mixbus provides 2 multichannel “drum” instruments: “Black Pearl…
Mixbus Conventions & Tips
Getting Started » Mixbus Conventions & Tips
General Conventions Over 40 years, Harrison developed a methodology for our user interfaces. We aim to make the easy things very easy, while keeping the hard things possible. If you are going to access a feature hundreds of times each day (like: boost the bass, or…
XT-TP Tremolo Panner
Bundled Plugins (unlicensed) » XT-TP Tremolo Panner
XT-TP “Tremolo Panner” is a creative modulation effect similar to guitar stompboxes, and including effects of “slicers” and “harmonic tremolo” pedals. *This plugin requires a license to enable the control panel. To purchase a…
XT-SP Stunning Phaser
Bundled Plugins (unlicensed) » XT-SP Stunning Phaser
XT-SP “Stunning Phaser” is a creative modulation effect similar to the classic Phaser guitar effect. *This plugin requires a license to enable the control panel. To purchase a license, visit Harrison’s XT Plugin Page Unlike a traditional phaser,…
Snap and Grid
Editing » Snap and Grid
What is “Snap” and “Grid”? “Snap” will cause mouse drags to jump to the nearest snap setting. Snap can be set to multiple options: markers, region start/ends, and the grid. ( those are all enabled by default. change them in prefs ) Grid…
Audio Time vs Music Time
Tempo, Metronome, & the Grid » Audio Time vs Music Time
What is the difference between Audio time and Music time? Audio time ( or “real” time ) is the length and tempo of a performance as executed and recorded. Whereas “music” (BBT, for Bar-Beat-Tick) time is a series of arranging data (notes and…
Plug-ins
Plug-ins
Plug-ins *This chapter covers the general principles of plug-ins in Mixbus. To learn about using plugins in your mix, visit Using Plug-ins Mixbus can load plug-ins in several formats, depending on your platform. Mixbus can only use plug-ins that meet these…
Object (Region) Editing
Editing » Object (Region) Editing
Click above for video instructions. Object (Region) Editing The basic element of audio editing in Mixbus is the Region. Another common name for a Region is a “clip”. A region represents an audio file (or a portion of an audio file) on disk. Regions can…
Video
Video
Mixbus can load a (single) video file to associate with the session. The video reference is displayed in a ruler above the editor, and (optionally) also shows moving video in a separate video window. Mixbus does not allow editing of the video. However, you can…
Slots and Clip Properties
Triggering Clips and Cues » Slots and Clip Properties
What is a Slot? Individual grid elements on the Cue page are called Slots. Slots are a container for an Audio or MIDI Clip (depending on the type of track). When a clip is loaded, the Slot displays 3 critical pieces of information: The Play button, which shows…
Bussing
Bussing
What is a Bus? A bus is a signal path onto which one or many audio signals are combined to arrive at a common place for further processing. In the earliest days of analog circuitry, a “bus” was simply a wire onto which a number of signals were summed…
Using MIDI
Using MIDI
What is MIDI, anyway? MIDI is a wire-protocol that was developed in the 80’s to allow synthesizers to send musical performance data between devices. So a MIDI keyboard can send performance data ( i.e. “notes” ) to an instrument that actually…